<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Dark Forest [WIP] Devlog - itch.io</title><link>https://nyamedev.itch.io/dark-forest</link><description>A roguelike for the original GameBoy centered around family, kinship and tragedy.</description><item><guid>https://nyamedev.itch.io/dark-forest/devlog/1520598/kamegumi-development-partnership</guid><title>Kamegumi Development Partnership</title><link>https://nyamedev.itch.io/dark-forest/devlog/1520598/kamegumi-development-partnership</link><pubDate>Mon, 11 May 2026 11:22:11 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Kamegumi Development Partnership Heyo! Kai the dev here, excited to announce that I recently joined a development collective called Kamegumi , and even better news: we&#039;re working together on Dark Fore...</p>]]></description></item><item><guid>https://nyamedev.itch.io/dark-forest/devlog/429160/font-issues-and-30-reupload</guid><title>Font Issues and 3.0 [REUPLOAD]</title><link>https://nyamedev.itch.io/dark-forest/devlog/429160/font-issues-and-30-reupload</link><pubDate>Sun, 18 Sep 2022 05:49:22 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Hi everyone, it has definitely been some time since I’ve posted. Recently, I have been experimenting with interesting text display and character sprite options that are available in GB Studio 3.0. S...</p>]]></description></item><item><guid>https://nyamedev.itch.io/dark-forest/devlog/429162/narrative-update-reupload</guid><title>Narrative Update [REUPLOAD]</title><link>https://nyamedev.itch.io/dark-forest/devlog/429162/narrative-update-reupload</link><pubDate>Sun, 18 Sep 2022 05:49:04 GMT</pubDate><category>devlog</category><description><![CDATA[<p>NyameDev here. I’ve got a quick update about narrative design. We’ve transitioned to variable width text in GBStudio 3.0! While this is great (more text can fit on the screen) it also means that w...</p>]]></description></item><item><guid>https://nyamedev.itch.io/dark-forest/devlog/429164/new-enemy-assets-reupload</guid><title>New Enemy Assets [REUPLOAD]</title><link>https://nyamedev.itch.io/dark-forest/devlog/429164/new-enemy-assets-reupload</link><pubDate>Sun, 18 Sep 2022 05:48:33 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Hello! Thought I’d poke my head in to give a quick update. Everyone is quite excited about the 3.0 update on the GBStudio Discord, and I’ve got to talk with so many other small developers/teams ab...</p>]]></description></item><item><guid>https://nyamedev.itch.io/dark-forest/devlog/429165/updating-to-gb-studio-30-reupload</guid><title>Updating to GB Studio 3.0 [REUPLOAD]</title><link>https://nyamedev.itch.io/dark-forest/devlog/429165/updating-to-gb-studio-30-reupload</link><pubDate>Sun, 18 Sep 2022 05:47:45 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Hoping to start more active development now that I&#039;ve got more free time. After opening up the old project files again, I realize that the GB Studio 2.0 project will not import cleanly into the GB Stu...</p>]]></description></item><item><guid>https://nyamedev.itch.io/dark-forest/devlog/323425/welcome-to-dark-forest</guid><title>Welcome to Dark Forest</title><link>https://nyamedev.itch.io/dark-forest/devlog/323425/welcome-to-dark-forest</link><pubDate>Fri, 10 Dec 2021 18:45:34 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Hello. NyameDev here. Not really sure how to write devlogs for public consumption so I guess this is the space where I can learn how to do that. For the record, I am 100% just going to treat this spac...</p>]]></description></item></channel></rss>